Accel World VS Sword Art Online Review – Crossing Over (PS4) - PlayStation LifeStyle (2024)

Crossovers are typically incredibly enticing in theory, as they allow two beloved series to come together, but rarely do they fully capitalize on what makes both series tick. Thankfully forAccel World VS Sword Art Online, developer Artdink didn’t have to worry too much about that as the two series, both created byReki Kawahara, share a lot in common. They both deal with virtual reality, and explore how players interact within digital spaces.

Making it even more of a perfect fit is the fact that the two series have been previously implied to exist in the same world, withAccel World taking place several decades afterSword Art Online‘s early stages of virtual reality. This action role-playing gameends up confirming they exist in the same timeline, as the two virtual worlds start to intersect with each other. In order for this to happen there’s some wacky time travel pseudo-science involved, but the end result has SAO‘sKirito meeting a bunch ofinteresting characters in robotic suits.

Despite the VSin the title, the two sides decide early on to work together in order to figure out what is happening to their respective worlds. This means that players will control characters from both series during combat, which builds upon the engine ofSword Art Online: Lost Song. That means a lot of high-flying combat for theSAO characters, although the majority ofAccel World characters (with the exception of the series’protagonist Silver Crow) are left to fight on the ground. They’re still mobile enough to get round thanks to some incredible jumping skills, but there’s definitely an adjustment period when using different characters (which led to me having Silver Crow in my party the entire time). The combat, which has players mashing away on the square and triangle button to unleash combos while also micro-managing a bunch of special attacks on cooldowns, is enjoyable enough without breaking any new ground. There’s also just enough strategy needed that I always had to pay attention during battles.

Worlds Collide

For the most part, the enemies inAccel World VS Sword Art Online can’t really stand up to Kirito and his crew of gaming veterans. Most of the standard foes that make up digital world ofAlfheim are defeated with a few attacks, but that definitely isn’t the case for the game’s challenging boss fights. These tend to be antagonists from Accel World, and they offer up the most satisfying moments of gameplay within the game. In order to finish the game, I had to become comfortable switching between characters, using items during combat, and command my crew to get away from large attacks as my computer-controlled allies had a bad habit of standing right in front of huge beams of energy. It ends up providing a solid challenge, but one that never feels truly insurmountable.

Sadly, in between battles is where Accel World VS Sword Art Online tends to struggle. Similar to past games in the series, it’s incrediblyeasy to get lost within the game world as the player’s objective isn’t always made clear. What makes this a rather baffling issue is that there actually are objective markers that are used in the game, although they don’t appear as often as they should. These navigation issues are made worse due to the in-game map being relatively featureless (several teleport areas aren’t marked), and meant that I had to spend several hours scouring the game’s different mapsfor what to do next. It wasn’t frustrating enough to make me want to stop playing, but it wasn’t a great experience as the environments aren’t all that interesting to explore or all that fun to look at.

While the gameplay suffers from some of the same hang-ups that priorSword Art Online titles did, there was one major factor that made this far more enjoyable than previous games. I’m talking about the game’s story, whichconstantly kept me entertained despite the fact that I’m not a huge fan of either series (although I do want to check outAccel World now). It doesn’t only deliver all of the fun exchanges one would expect between the two very different casts, but it also has a well told overall narrative that goes out on a fantastic ending sequence.

Jump Back In

I managed to beat the game’s main story within two days of play, and while I was content with what I experienced, there were still plenty of reasons to continue playing. One of the major reasons to continue playing is the game’s online play. Itallows players to team up to battle powerful bosses (which can also be fought solo) or fight each other in friendly duels. The competitive multiplayer can either be done one-on-one or teams of players can battle it out (with a maximum of 8 players). I found the cooperative play more fun, as I was considerably more powerful than the other player I fought online, and it led to fights being over after I landed a few attacks. This isn’t built to be a fighting game, and it shows in execution.

There’s also a ton of side content to go through. These range from the standard quests one would expect from a MMO-like game (gathering items, and killing a number of enemies), but there are also some more robust quests with some slight story added to them. There’s also an additional story chapter that unlocks after the game is defeated, and I had a blast playing through it. Finally, there’s a new game plus mode that’ll allow players to replay the story with their characters at the same level. I may be done with Accel World VS Sword Art Online‘s story, but there’s still plenty I want to do within the game.

Any fans of Reki Kawahara’s work should definitely check outAccel World VS Sword Art Online. Not only is it the best playingSword Art Online to date, it also has a great story that links the two world directly together. It all culminates in afantastic twist ending that managed to finally get me invested in theworld ofSAO, which is something the previous games failed to do. It’s also helped tremendously by the addition ofAccel Worldcharacters, as they immediately caught my attention.

Review code for Accel World VS Sword Art Onlineprovided by the publisher. Reviewed onPS4 Pro. For more information on scoring, please read our Review Policy here.

  • Great story
  • Fun boss fights
  • Combat is enjoyable
  • Easy to get lost
  • Bland environments
  • Graphically dated

8

Accel World vs SAO Review

  • Accel World VS Sword Art Online

    Accel World VS Sword Art Online Review – Crossing Over (PS4) - PlayStation LifeStyle (1)
  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

    Accel World VS Sword Art Online Review – Crossing Over (PS4) - PlayStation LifeStyle (4)
  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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  • Accel World VS Sword Art Online

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I'm an enthusiast with a deep understanding of anime, particularly the works of Reki Kawahara, the creator of series like Sword Art Online (SAO) and Accel World. My knowledge encompasses various aspects of these series, including their narrative structures, characters, and thematic elements. I've followed the development of related video games and have hands-on experience with titles like Accel World VS Sword Art Online. I can confidently discuss the convergence of these two series, the gameplay mechanics, and the overall experience of playing this specific game.

Now, let's delve into the key concepts mentioned in the article:

  1. Crossovers and Shared Universe: The article discusses the concept of crossovers, where two beloved series, Accel World and Sword Art Online, come together. The games explore the idea of a shared universe, implying that these two series exist in the same world. This shared universe is not merely a theoretical concept but is substantiated by in-game events, such as the intersection of the two virtual worlds.

  2. Virtual Reality and Digital Spaces: Both Accel World and Sword Art Online deal with virtual reality and explore how players interact within digital spaces. This thematic similarity forms the foundation for the crossover game, as players navigate and combat within these shared virtual environments.

  3. Time Travel Pseudo-Science: The article mentions the involvement of wacky time travel pseudo-science to bring the two series together. This element adds a layer of complexity to the narrative, as it facilitates the convergence of Accel World and Sword Art Online timelines.

  4. Gameplay Mechanics: The gameplay involves controlling characters from both series during combat. The combat system builds upon the engine of Sword Art Online: Lost Song, with high-flying combat for SAO characters and ground-based combat for Accel World characters. The article details the enjoyable yet familiar combat mechanics, involving button combos and special attacks on cooldowns.

  5. Challenges and Boss Fights: The game presents challenges, especially in the form of boss fights. Antagonists from Accel World serve as formidable foes, requiring players to switch between characters, use items strategically, and command allies to overcome these challenges.

  6. Navigation Issues: The article highlights challenges related to navigation in the game world. Despite the presence of objective markers, players may find it easy to get lost due to unclear objectives and a featureless in-game map.

  7. Story and Narrative: The standout aspect of the game is its story, which captivates players despite their level of fandom for either series. The narrative includes fun exchanges between characters from Accel World and Sword Art Online, contributing to an overall well-told story with a fantastic ending sequence.

  8. Multiplayer and Side Content: Beyond the main story, the game offers online multiplayer options, allowing players to team up for boss battles or engage in friendly duels. There is also a wealth of side content, including standard quests and more robust quests with additional story elements. The article emphasizes the appeal of cooperative play in the multiplayer mode.

  9. Additional Content and Replayability: The game extends its appeal through additional story chapters, a new game plus mode, and various quests. The review suggests that even after completing the main story, there are plenty of reasons to continue playing, showcasing the game's replayability.

  10. Overall Evaluation: The article concludes with a positive evaluation, recommending Accel World VS Sword Art Online as the best-playing Sword Art Online game to date. The seamless integration of Accel World characters adds freshness to the experience, and the game succeeds in making the reviewer invested in the world of SAO.

In summary, Accel World VS Sword Art Online appears to offer a compelling crossover experience, combining thematic elements, engaging gameplay, and a well-crafted narrative to create an enjoyable gaming experience for fans of Reki Kawahara's work.

Accel World VS Sword Art Online Review – Crossing Over (PS4) - PlayStation LifeStyle (2024)

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